Varath
An idle RPG built on a god's death. Mine, craft, fight and master the world of Varath — seventeen skills, a house, a business empire, and somewhere a charter.
Earth is gone. You are a lone engineer, named by you, on the maintenance ship Tern, with Rivet, the ship's servant mind. Learn Sol first; the rest of the sky comes later.
What it is
Long Orbit is a first-person space game. You are an engineer, alone, on a small maintenance ship called the Tern, and the only other mind aboard is Rivet, who keeps the ship and has opinions about how you do. Earth is gone. What is left is Sol, and it is yours to learn: fly it, land on it, and work out what can still be used.
It is an early build, rebuilt from a clean slate in November 2026, and it changes phase by phase. It plays with a keyboard and mouse, so it wants a computer.
At a glance
What is in it
No crew to manage and no story told at you. You name yourself, and the Tern is the only home you have.
The ship's servant mind keeps its own rounds and answers when you ask. It is the only company aboard.
Fly the system, land where you can, and learn it before the game opens wider.
No timers asking you to hurry. It is built to be played at your own pace.
Also from the studio
An idle RPG built on a god's death. Mine, craft, fight and master the world of Varath — seventeen skills, a house, a business empire, and somewhere a charter.
The same world, walked rather than watched — a 2D tile game generated from Varath's own canon. Tap the ground to move, tap anything to act on it.
Build a hold that never resets, muster champions from the fire, and raid rival holds for what you need. Printed rates, no pity, nothing for sale.
A Bronze Age sea, in pixels. Wash up a stranger, learn the coasts' tongues a word at a time, barter, fight and make your way. On a phone or a keyboard.